Dernières publications HAL
HAL : Dernières publications HAL : Dernières publications
- [hal-05297994] Pre-saccadic Attention (and not Arousal) Modulates the Size-Eccentricity Effectpar ano.nymous@ccsd.cnrs.fr.invalid (Céline Paeye) le octobre 5, 2025 à 15:03
Peripherally located objects are often perceived to be smaller than centrally located objects. This perceptual phenomenon, known as the Size-Eccentricity Effect (SEE), is mainly due to the structural properties of the visual system and is further modulated by covert attention. In this study, we evaluated whether pre-saccadic attention could also compensate for this effect. Participants performed a judgment task where they compared a test disk of varying size, briefly presented in peripheral vision, to a reference disk appearing 450 ms later in foveal vision. When no saccade was made toward the location of the test disk, the SEE was observed. However, when participants initiated saccades about 200 ms after the test disk extinction, points of subjective equality were close to objective equality. The second experiment aimed at excluding an explanation involving non-specific arousal mechanisms, also known to enhance visual perception. Participants executed a keypress or an antisaccade instead of a saccade. The size-eccentricity disappeared only in the saccade condition, confirming the crucial role of pre-saccadic attention shifts in this SEE compensation. Therefore, pre-saccadic attention improves not only the processing of orientation, contrast and spatial frequency (as previously demonstrated), but also the processing of peripheral object size.
- [hal-05297989] Ocular Saccades Influence Loudness Perception more than Button Presses: The Role of Prediction Error …par ano.nymous@ccsd.cnrs.fr.invalid (Céline Paeye) le octobre 5, 2025 à 14:50
Voluntary actions, such as pressing a button, can affect the loudness of the sounds produced. To date, the role of intentional motor-sensory coupling and the involvement of more general prediction mechanisms remain unclear. Asking participants to make ocular saccades (which do not naturally produce sounds: weak coupling) instead of pressing a button (which frequently produces sounds: strong coupling) allowed us to investigate this question. Two independent groups of participants performed either a saccade task (N=42) or a keypress task (N=43). In a short movement-sound delay condition, a tone of variable intensity was presented 150 ms after movement onset. In a long delay condition, the tone was presented 1500 ms after movement onset, in order to dissociate it from possible motor-based effects. We also manipulated motor-sensory coupling within each task by presenting the tones after every movement in one subgroup, whereas in another subgroup, tones were delivered randomly after 50% of the movements. A reference tone was presented 800-1200 ms after the variable tone, and participants indicated which of the two tones was louder. The only significant effect we observed on the psychometric functions was a larger JND in the 150-ms delay condition of the saccade task compared to all other experimental conditions. We found no significant effects of the movement-tone contingency. A reinforcement learning model was then used to compute a prediction error regarding tone occurrence for each trial (in the 50% movement-tone contingency). Prediction error affected the judgment of saccade generated tones (GLMM analysis, p = .005), but not the judgment of keypress generated tones (p = .285). These results suggest that motor-based effects on the perception of self-generated tones depend critically on the strength of the previously learned association between a movement and the sound it produces. This may explain the inconsistent results found in the literature.
- [hal-05297979] Pre-saccadic Attention (and not Arousal) modulates the Size-Eccentricity Effectpar ano.nymous@ccsd.cnrs.fr.invalid (Jad Laaboudi) le octobre 5, 2025 à 14:37
Peripherally located objects are often perceived to be smaller than centrally located objects. This perceptual phenomenon, known as the Size-Eccentricity Effect (SEE), is mainly due to the structural properties of the visual system and is further modulated by covert attention. In this study, we evaluated whether pre-saccadic attention could also compensate for this effect. Participants performed a judgment task where they compared a test disk of varying size, briefly presented in peripheral vision, to a reference disk appearing 450 ms later in foveal vision. When no saccade was made towards the location of the test disk, the SEE was observed. However, when participants initiated saccades about 200 ms after the test disk extinction, points of subjective equality were close to objective equality. The second experiment aimed at excluding an explanation involving non-specific arousal mechanisms, also known to enhance visual perception. Participants executed a keypress or an antisaccade instead of a saccade. The SEE disappeared only in the saccade condition, confirming the crucial role of pre-saccadic attention shifts in this SEE compensation. Therefore, pre-saccadic attention improves not only the processing of orientation, contrast and spatial frequency (as previously demonstrated), but also the processing of peripheral object size.
- [hal-05268019] Validation of immersive virtual reality line and baguette bisection tasks for the assessment of unilateral spatial neglect.par ano.nymous@ccsd.cnrs.fr.invalid (Marine Gaffard) le septembre 19, 2025 à 00:15
Objective: Unilateral spatial neglect (USN) assessment is commonly based on paper-and-pencil tests, including the line bisection task. However, this task lacks sensitivity and does not reflect the symptomatic heterogeneity of USN patients, such as difficulties in extrapersonal space or encountered in daily life. Immersive virtual reality (VR) could be a promising way to improve the line bisection task by developing versions that better reflect the difficulties experienced by patients. This study investigated the feasibility and the psychometric qualities of different immersive VR bisection tasks. Method: 22 right-brain damaged patients with confirmed left USN (USN++) on conventional USN assessment tools, signs of left USN (USN+), or without USN (USN−), and 39 healthy participants were recruited and performed three different immersive VR bisection tasks—a proximal and a distal line bisection task and an ecological baguette bisection task. Results: Correlational analyses with conventional USN assessment tools supported the validity of the immersive VR bisection tasks. Group and individual analyses emphasized the better sensitivity of the immersive VR proximal and ecological tasks compared with the paper-and-pencil line bisection task. The immersive VR proximal bisection task showed high sensitivity to detecting USN++ patients (detection rate: 75.0%) but not USN+ patients, while the immersive VR ecological bisection task showed good sensitivity for detecting both (detection rate: 62.5%), supporting its relevance for diagnosing mild USN. Conclusions: The immersive VR bisection tasks appear relevant for USN diagnosis, especially the ecological one, which supports the need for more ecological assessment tools to assess USN and plan rehabilitation better. (PsycInfo Database Record (c) 2025 APA, all rights reserved). Question: The present study investigated the feasibility and psychometric qualities of three different immersive virtual reality bisection tasks for the assessment of unilateral spatial neglect. Findings: The results highlighted the feasibility and good psychometric qualities of the immersive virtual reality assessment tools, particularly for the most ecological version. Importance: Immersive virtual reality bisection tasks appear to be relevant and promising for unilateral spatial neglect diagnosis. Next Steps: To extend these outcomes, future studies could benefit from including more patients with different profiles, such as left-brain damage.
- [hal-05110276] Profiles of Pornography Use Based on Addictive Mechanisms and Psychopathological Featurespar ano.nymous@ccsd.cnrs.fr.invalid (María Hernández-Mora Ruiz del Castillo) le juin 12, 2025 à 17:33
Studies using person-centered approaches to further explore the profiles of pornography users throw their psychiatric features are lacking. This study was designed to examine the different profiles of pornography users based on the addictive dimensions of Problematic Pornography Use (PPU) and to characterize these profiles according to psychopathological variables such as depression, anxiety, attention deficit hyperactivity disorder (ADHD) and obsessive–compulsive disorder (OCD). A sample of 1001 French adults participated to a survey containing scales related to psychopathological variables, cybersexual addiction and PPU. PPU was assessed with the French Version of Problematic Pornography Consumption Scale (Fr-PPCS-18). An Agglomerative Hierarchical Classification was performed on the basis of FR-PPCS-18. A student's t-test was used to observe PPU and psychopathological differences between profiles. Findings revealed three profiles of users: non-problematic users (66.5%), at-risk users (29.9%), and problematic users (3.6%). There were significant differences between the three profiles concerning levels of global PPU, PPU mechanisms, cybersexual addiction symptoms, ADHD symptomatology and depressive symptomatology. Results confirmed the existence of different levels of severity of pornography use corresponding to three different profiles. Also, findings revealed the influence of ADHD symptoms, obsessive–compulsive symptoms and depressive symptoms on PPU.